| | 1 | Index: src/cdrom/macosx/CDPlayer.h |
| | 2 | =================================================================== |
| | 3 | --- src/cdrom/macosx/CDPlayer.h (revision 4718) |
| | 4 | +++ src/cdrom/macosx/CDPlayer.h (working copy) |
| | 5 | @@ -34,6 +34,10 @@ |
| | 6 | #include "SDL_thread.h" |
| | 7 | #include "SDL_mutex.h" |
| | 8 | |
| | 9 | +#if __MAC_OS_X_VERSION_MIN_REQUIRED < 1050 |
| | 10 | +typedef SInt16 FSIORefNum; |
| | 11 | +#endif |
| | 12 | + |
| | 13 | #ifdef __cplusplus |
| | 14 | extern "C" { |
| | 15 | #endif |
| | 16 | Index: src/video/quartz/SDL_QuartzVideo.h |
| | 17 | =================================================================== |
| | 18 | --- src/video/quartz/SDL_QuartzVideo.h (revision 4718) |
| | 19 | +++ src/video/quartz/SDL_QuartzVideo.h (working copy) |
| | 20 | @@ -93,7 +93,8 @@ |
| | 21 | Uint32 warp_flag; /* boolean; notify to event loop that a warp just occured */ |
| | 22 | Uint32 warp_ticks; /* timestamp when the warp occured */ |
| | 23 | NSWindow *window; /* Cocoa window to implement the SDL window */ |
| | 24 | - NSQuickDrawView *view; /* the window's view; draw 2D and OpenGL into this view */ |
| | 25 | + NSView *view; /* the window's view; draw 2D and OpenGL into this view */ |
| | 26 | + CGContextRef cg_context; /* CoreGraphics rendering context */ |
| | 27 | SDL_Surface *resize_icon; /* icon for the resize badge, we have to draw it by hand */ |
| | 28 | SDL_GrabMode current_grab_mode; /* default value is SDL_GRAB_OFF */ |
| | 29 | SDL_Rect **client_mode_list; /* resolution list to pass back to client */ |
| | 30 | @@ -113,7 +114,8 @@ |
| | 31 | Uint8 *current_buffer; /* the buffer being copied to the screen */ |
| | 32 | BOOL quit_thread; /* used to quit the async blitting thread */ |
| | 33 | SInt32 system_version; /* used to dis-/enable workarounds depending on the system version */ |
| | 34 | - |
| | 35 | + |
| | 36 | +#if SDL_LEGACY_QUICKDRAW |
| | 37 | ImageDescriptionHandle yuv_idh; |
| | 38 | MatrixRecordPtr yuv_matrix; |
| | 39 | DecompressorComponent yuv_codec; |
| | 40 | @@ -121,6 +123,7 @@ |
| | 41 | PlanarPixmapInfoYUV420 *yuv_pixmap; |
| | 42 | Sint16 yuv_width, yuv_height; |
| | 43 | CGrafPtr yuv_port; |
| | 44 | +#endif |
| | 45 | |
| | 46 | void *opengl_library; /* dynamically loaded OpenGL library. */ |
| | 47 | } SDL_PrivateVideoData; |
| | 48 | @@ -139,6 +142,7 @@ |
| | 49 | #define mode_flags (this->hidden->flags) |
| | 50 | #define qz_window (this->hidden->window) |
| | 51 | #define window_view (this->hidden->view) |
| | 52 | +#define cg_context (this->hidden->cg_context) |
| | 53 | #define video_set (this->hidden->video_set) |
| | 54 | #define warp_ticks (this->hidden->warp_ticks) |
| | 55 | #define warp_flag (this->hidden->warp_flag) |
| | 56 | @@ -156,6 +160,7 @@ |
| | 57 | #define cursor_should_be_visible (this->hidden->cursor_should_be_visible) |
| | 58 | #define cursor_visible (this->hidden->cursor_visible) |
| | 59 | #define sw_buffers (this->hidden->sw_buffers) |
| | 60 | +#define sw_contexts (this->hidden->sw_contexts) |
| | 61 | #define thread (this->hidden->thread) |
| | 62 | #define sem1 (this->hidden->sem1) |
| | 63 | #define sem2 (this->hidden->sem2) |
| | 64 | Index: src/video/quartz/SDL_QuartzGL.m |
| | 65 | =================================================================== |
| | 66 | --- src/video/quartz/SDL_QuartzGL.m (revision 4718) |
| | 67 | +++ src/video/quartz/SDL_QuartzGL.m (working copy) |
| | 68 | @@ -45,7 +45,8 @@ |
| | 69 | @implementation NSOpenGLContext (CGLContextAccess) |
| | 70 | - (CGLContextObj) cglContext; |
| | 71 | { |
| | 72 | - return _contextAuxiliary; |
| | 73 | +return NULL; // !!! FIXME |
| | 74 | + //return _contextAuxiliary; |
| | 75 | } |
| | 76 | @end |
| | 77 | |
| | 78 | Index: src/video/quartz/SDL_QuartzWindow.h |
| | 79 | =================================================================== |
| | 80 | --- src/video/quartz/SDL_QuartzWindow.h (revision 4718) |
| | 81 | +++ src/video/quartz/SDL_QuartzWindow.h (working copy) |
| | 82 | @@ -21,6 +21,10 @@ |
| | 83 | */ |
| | 84 | #include "SDL_config.h" |
| | 85 | |
| | 86 | +#if __MAC_OS_X_VERSION_MIN_REQUIRED < 1050 |
| | 87 | +typedef unsigned int NSUInteger; |
| | 88 | +#endif |
| | 89 | + |
| | 90 | /* Subclass of NSWindow to fix genie effect and support resize events */ |
| | 91 | @interface SDL_QuartzWindow : NSWindow |
| | 92 | - (void)miniaturize:(id)sender; |
| | 93 | @@ -29,7 +33,7 @@ |
| | 94 | - (void)appDidHide:(NSNotification*)note; |
| | 95 | - (void)appWillUnhide:(NSNotification*)note; |
| | 96 | - (void)appDidUnhide:(NSNotification*)note; |
| | 97 | -- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag; |
| | 98 | +- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag; |
| | 99 | @end |
| | 100 | |
| | 101 | /* Delegate for our NSWindow to send SDLQuit() on close */ |
| | 102 | Index: src/video/quartz/SDL_QuartzWM.m |
| | 103 | =================================================================== |
| | 104 | --- src/video/quartz/SDL_QuartzWM.m (revision 4718) |
| | 105 | +++ src/video/quartz/SDL_QuartzWM.m (working copy) |
| | 106 | @@ -171,11 +171,7 @@ |
| | 107 | else { |
| | 108 | |
| | 109 | *p = [ window_view convertPoint:*p toView: nil ]; |
| | 110 | - |
| | 111 | - /* We need a workaround in OpenGL mode */ |
| | 112 | - if ( SDL_VideoSurface->flags & SDL_OPENGL ) { |
| | 113 | - p->y = [window_view frame].size.height - p->y; |
| | 114 | - } |
| | 115 | + p->y = [window_view frame].size.height - p->y; |
| | 116 | } |
| | 117 | } |
| | 118 | |
| | 119 | @@ -189,11 +185,7 @@ |
| | 120 | else { |
| | 121 | |
| | 122 | *p = [ window_view convertPoint:*p fromView: nil ]; |
| | 123 | - |
| | 124 | - /* We need a workaround in OpenGL mode */ |
| | 125 | - if ( SDL_VideoSurface != NULL && (SDL_VideoSurface->flags & SDL_OPENGL) ) { |
| | 126 | - p->y = [window_view frame].size.height - p->y; |
| | 127 | - } |
| | 128 | + p->y = [window_view frame].size.height - p->y; |
| | 129 | } |
| | 130 | } |
| | 131 | |
| | 132 | Index: src/video/quartz/SDL_QuartzYUV.m |
| | 133 | =================================================================== |
| | 134 | --- src/video/quartz/SDL_QuartzYUV.m (revision 4718) |
| | 135 | +++ src/video/quartz/SDL_QuartzYUV.m (working copy) |
| | 136 | @@ -48,10 +48,15 @@ |
| | 137 | } |
| | 138 | |
| | 139 | static int QZ_DisplayYUV (_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst) { |
| | 140 | - |
| | 141 | +#if SDL_LEGACY_QUICKDRAW |
| | 142 | OSErr err; |
| | 143 | CodecFlags flags; |
| | 144 | + int h; |
| | 145 | + char *p_dst, *p_src; |
| | 146 | + PixMapHandle hPixMap; |
| | 147 | + long theRowBytes; |
| | 148 | |
| | 149 | + |
| | 150 | if (dst->x != 0 || dst->y != 0) { |
| | 151 | |
| | 152 | SDL_SetError ("Need a dst at (0,0)"); |
| | 153 | @@ -81,27 +86,40 @@ |
| | 154 | codecFlagUseImageBuffer, &flags, nil ) != noErr ) ) |
| | 155 | { |
| | 156 | SDL_SetError ("DecompressSequenceFrameS failed"); |
| | 157 | + return TRUE; |
| | 158 | } |
| | 159 | |
| | 160 | - return err != noErr; |
| | 161 | + /* TODO: use CGContextDrawImage here too! Create two CGContextRefs the same way we |
| | 162 | + create two buffers, replace current_buffer with current_context and set it |
| | 163 | + appropriately in QZ_FlipDoubleBuffer. Use CTM instead of the above |
| | 164 | + SetIdentityMatrix thing. */ |
| | 165 | + hPixMap = GetGWorldPixMap(yuv_port); |
| | 166 | + p_src = GetPixBaseAddr(hPixMap); |
| | 167 | + theRowBytes = QTGetPixMapHandleRowBytes(hPixMap); |
| | 168 | + p_dst = SDL_VideoSurface->pixels + SDL_VideoSurface->offset; |
| | 169 | + for (h = dst->h; h--; ) { |
| | 170 | + SDL_memcpy (p_dst, p_src, dst->w * 4); |
| | 171 | + p_src += theRowBytes; |
| | 172 | + p_dst += SDL_VideoSurface->pitch; |
| | 173 | + } |
| | 174 | + SDL_Flip (SDL_VideoSurface); |
| | 175 | +#endif |
| | 176 | + return FALSE; |
| | 177 | } |
| | 178 | |
| | 179 | static void QZ_FreeHWYUV (_THIS, SDL_Overlay *overlay) { |
| | 180 | - |
| | 181 | +#if SDL_LEGACY_QUICKDRAW |
| | 182 | CDSequenceEnd (yuv_seq); |
| | 183 | ExitMovies(); |
| | 184 | + DisposeGWorld(yuv_port); |
| | 185 | |
| | 186 | SDL_free (overlay->hwfuncs); |
| | 187 | SDL_free (overlay->pitches); |
| | 188 | SDL_free (overlay->pixels); |
| | 189 | |
| | 190 | - if (SDL_VideoSurface->flags & SDL_FULLSCREEN) { |
| | 191 | - [ qz_window close ]; |
| | 192 | - qz_window = nil; |
| | 193 | - } |
| | 194 | - |
| | 195 | SDL_free (yuv_matrix); |
| | 196 | DisposeHandle ((Handle)yuv_idh); |
| | 197 | +#endif |
| | 198 | } |
| | 199 | |
| | 200 | /* check for 16 byte alignment, bail otherwise */ |
| | 201 | @@ -112,11 +130,12 @@ |
| | 202 | |
| | 203 | SDL_Overlay* QZ_CreateYUVOverlay (_THIS, int width, int height, |
| | 204 | Uint32 format, SDL_Surface *display) { |
| | 205 | - |
| | 206 | + SDL_Overlay *overlay = NULL; |
| | 207 | +#if SDL_LEGACY_QUICKDRAW |
| | 208 | Uint32 codec; |
| | 209 | OSStatus err; |
| | 210 | CGrafPtr port; |
| | 211 | - SDL_Overlay *overlay; |
| | 212 | + Rect theBounds = {0, 0}; |
| | 213 | |
| | 214 | if (format == SDL_YV12_OVERLAY || |
| | 215 | format == SDL_IYUV_OVERLAY) { |
| | 216 | @@ -150,50 +169,21 @@ |
| | 217 | SDL_SetError ("Could not find QuickTime codec for format"); |
| | 218 | return NULL; |
| | 219 | } |
| | 220 | - |
| | 221 | - if (SDL_VideoSurface->flags & SDL_FULLSCREEN) { |
| | 222 | - |
| | 223 | - /* |
| | 224 | - Acceleration requires a window to be present. |
| | 225 | - A CGrafPtr that points to the screen isn't good enough |
| | 226 | - */ |
| | 227 | - NSRect content = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
| | 228 | - |
| | 229 | - qz_window = [ [ SDL_QuartzWindow alloc ] |
| | 230 | - initWithContentRect:content |
| | 231 | - styleMask:NSBorderlessWindowMask |
| | 232 | - backing:NSBackingStoreBuffered defer:NO ]; |
| | 233 | - |
| | 234 | - if (qz_window == nil) { |
| | 235 | - SDL_SetError ("Could not create the Cocoa window"); |
| | 236 | - return NULL; |
| | 237 | - } |
| | 238 | - |
| | 239 | - [ qz_window setContentView:[ [ NSQuickDrawView alloc ] init ] ]; |
| | 240 | - [ qz_window setReleasedWhenClosed:YES ]; |
| | 241 | - [ qz_window center ]; |
| | 242 | - [ qz_window setAcceptsMouseMovedEvents:YES ]; |
| | 243 | - [ qz_window setLevel:CGShieldingWindowLevel() ]; |
| | 244 | - [ qz_window makeKeyAndOrderFront:nil ]; |
| | 245 | - |
| | 246 | - port = [ [ qz_window contentView ] qdPort ]; |
| | 247 | - SetPort (port); |
| | 248 | - |
| | 249 | - /* |
| | 250 | - BUG: would like to remove white flash when window kicks in |
| | 251 | - { |
| | 252 | - Rect r; |
| | 253 | - SetRect (&r, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
| | 254 | - PaintRect (&r); |
| | 255 | - QDFlushPortBuffer (port, nil); |
| | 256 | - } |
| | 257 | - */ |
| | 258 | + |
| | 259 | + theBounds.right = width; |
| | 260 | + theBounds.bottom = height; |
| | 261 | + yuv_port = NULL; |
| | 262 | + |
| | 263 | + err = QTNewGWorld(&yuv_port, k32ARGBPixelFormat, &theBounds, |
| | 264 | + NULL, NULL, 0); |
| | 265 | + |
| | 266 | + if (err != noErr) { |
| | 267 | + SDL_SetError ("Could not init QuickTime world"); |
| | 268 | + return NULL; |
| | 269 | } |
| | 270 | - else { |
| | 271 | - port = [ window_view qdPort ]; |
| | 272 | - SetPort (port); |
| | 273 | - } |
| | 274 | |
| | 275 | + LockPixels(GetGWorldPixMap(yuv_port)); |
| | 276 | + |
| | 277 | SetIdentityMatrix (yuv_matrix); |
| | 278 | |
| | 279 | HLock ((Handle)yuv_idh); |
| | 280 | @@ -219,7 +209,7 @@ |
| | 281 | yuv_idh, |
| | 282 | NULL, |
| | 283 | 0, |
| | 284 | - port, |
| | 285 | + yuv_port, |
| | 286 | NULL, |
| | 287 | NULL, |
| | 288 | yuv_matrix, |
| | 289 | @@ -231,11 +221,13 @@ |
| | 290 | |
| | 291 | if (err != noErr) { |
| | 292 | SDL_SetError ("Error trying to start YUV codec."); |
| | 293 | + DisposeGWorld(yuv_port); |
| | 294 | return NULL; |
| | 295 | } |
| | 296 | |
| | 297 | overlay = (SDL_Overlay*) SDL_malloc (sizeof(*overlay)); |
| | 298 | if (overlay == NULL) { |
| | 299 | + DisposeGWorld(yuv_port); |
| | 300 | SDL_OutOfMemory(); |
| | 301 | return NULL; |
| | 302 | } |
| | 303 | @@ -263,6 +255,7 @@ |
| | 304 | plane3 = 1; /* V plane maps to plane 2 */ |
| | 305 | } |
| | 306 | else { |
| | 307 | + DisposeGWorld(yuv_port); |
| | 308 | SDL_SetError("Unsupported YUV format"); |
| | 309 | return NULL; |
| | 310 | } |
| | 311 | @@ -270,6 +263,7 @@ |
| | 312 | pixels = (Uint8**) SDL_malloc (sizeof(*pixels) * 3); |
| | 313 | pitches = (Uint16*) SDL_malloc (sizeof(*pitches) * 3); |
| | 314 | if (pixels == NULL || pitches == NULL) { |
| | 315 | + DisposeGWorld(yuv_port); |
| | 316 | SDL_OutOfMemory(); |
| | 317 | return NULL; |
| | 318 | } |
| | 319 | @@ -280,6 +274,7 @@ |
| | 320 | SDL_malloc (sizeof(PlanarPixmapInfoYUV420) + |
| | 321 | (width * height * 2)); |
| | 322 | if (yuv_pixmap == NULL) { |
| | 323 | + DisposeGWorld(yuv_port); |
| | 324 | SDL_OutOfMemory (); |
| | 325 | return NULL; |
| | 326 | } |
| | 327 | @@ -314,6 +309,7 @@ |
| | 328 | |
| | 329 | overlay->hwfuncs = SDL_malloc (sizeof(*overlay->hwfuncs)); |
| | 330 | if (overlay->hwfuncs == NULL) { |
| | 331 | + DisposeGWorld(yuv_port); |
| | 332 | SDL_OutOfMemory(); |
| | 333 | return NULL; |
| | 334 | } |
| | 335 | @@ -325,6 +321,7 @@ |
| | 336 | |
| | 337 | yuv_width = overlay->w; |
| | 338 | yuv_height = overlay->h; |
| | 339 | +#endif |
| | 340 | |
| | 341 | return overlay; |
| | 342 | } |
| | 343 | Index: src/video/quartz/SDL_QuartzVideo.m |
| | 344 | =================================================================== |
| | 345 | --- src/video/quartz/SDL_QuartzVideo.m (revision 4718) |
| | 346 | +++ src/video/quartz/SDL_QuartzVideo.m (working copy) |
| | 347 | @@ -38,7 +38,8 @@ |
| | 348 | @implementation NSScreen (NSScreenAccess) |
| | 349 | - (void) setFrame:(NSRect)frame; |
| | 350 | { |
| | 351 | - _frame = frame; |
| | 352 | +// !!! FIXME |
| | 353 | +// _frame = frame; |
| | 354 | } |
| | 355 | @end |
| | 356 | |
| | 357 | @@ -52,6 +53,8 @@ |
| | 358 | - (void) doCommandBySelector:(SEL) myselector {} |
| | 359 | @end |
| | 360 | |
| | 361 | +/* absent in 10.3.9. */ |
| | 362 | +CG_EXTERN CGImageRef CGBitmapContextCreateImage (CGContextRef); |
| | 363 | |
| | 364 | /* Bootstrap functions */ |
| | 365 | static int QZ_Available (); |
| | 366 | @@ -79,8 +82,6 @@ |
| | 367 | static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects); |
| | 368 | |
| | 369 | static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects); |
| | 370 | -static int QZ_LockWindow (_THIS, SDL_Surface *surface); |
| | 371 | -static void QZ_UnlockWindow (_THIS, SDL_Surface *surface); |
| | 372 | static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects); |
| | 373 | static void QZ_VideoQuit (_THIS); |
| | 374 | |
| | 375 | @@ -371,6 +372,12 @@ |
| | 376 | this->LockHWSurface = NULL; |
| | 377 | this->UnlockHWSurface = NULL; |
| | 378 | |
| | 379 | + if (cg_context) { |
| | 380 | + CGContextFlush (cg_context); |
| | 381 | + CGContextRelease (cg_context); |
| | 382 | + cg_context = nil; |
| | 383 | + } |
| | 384 | + |
| | 385 | /* Release fullscreen resources */ |
| | 386 | if ( mode_flags & SDL_FULLSCREEN ) { |
| | 387 | |
| | 388 | @@ -487,7 +494,8 @@ |
| | 389 | current->flags |= SDL_FULLSCREEN; |
| | 390 | current->flags |= SDL_HWSURFACE; |
| | 391 | current->flags |= SDL_PREALLOC; |
| | 392 | - |
| | 393 | + /* current->hwdata = (void *) CGDisplayGetDrawingContext (display_id); */ |
| | 394 | + |
| | 395 | this->UpdateRects = QZ_DirectUpdate; |
| | 396 | this->LockHWSurface = QZ_LockHWSurface; |
| | 397 | this->UnlockHWSurface = QZ_UnlockHWSurface; |
| | 398 | @@ -538,6 +546,7 @@ |
| | 399 | and with no valid window/view in FULLSCREEN, SDL wouldn't update its cursor. ) |
| | 400 | */ |
| | 401 | /* Check for user-specified window and view */ |
| | 402 | +#if SDL_LEGACY_QUICKDRAW |
| | 403 | { |
| | 404 | char *windowPtrString = getenv ("SDL_NSWindowPointer"); |
| | 405 | char *viewPtrString = getenv ("SDL_NSQuickDrawViewPointer"); |
| | 406 | @@ -561,12 +570,13 @@ |
| | 407 | [ qz_window retain ]; |
| | 408 | } |
| | 409 | } |
| | 410 | +#endif |
| | 411 | /* Check if we should recreate the window */ |
| | 412 | if (qz_window == nil) { |
| | 413 | /* Manually create a window, avoids having a nib file resource */ |
| | 414 | qz_window = [ [ SDL_QuartzWindow alloc ] |
| | 415 | initWithContentRect:contentRect |
| | 416 | - styleMask:nil |
| | 417 | + styleMask:0 |
| | 418 | backing:NSBackingStoreBuffered |
| | 419 | defer:NO ]; |
| | 420 | |
| | 421 | @@ -695,6 +705,7 @@ |
| | 422 | } |
| | 423 | |
| | 424 | /* Check for user-specified window and view */ |
| | 425 | +#if SDL_LEGACY_QUICKDRAW |
| | 426 | { |
| | 427 | char *windowPtrString = getenv ("SDL_NSWindowPointer"); |
| | 428 | char *viewPtrString = getenv ("SDL_NSQuickDrawViewPointer"); |
| | 429 | @@ -727,7 +738,8 @@ |
| | 430 | current->flags |= SDL_NOFRAME; |
| | 431 | } |
| | 432 | } |
| | 433 | - |
| | 434 | +#endif |
| | 435 | + |
| | 436 | /* Check if we should recreate the window */ |
| | 437 | if (qz_window == nil) { |
| | 438 | |
| | 439 | @@ -809,46 +821,34 @@ |
| | 440 | } |
| | 441 | /* For 2D, we set the subview to an NSQuickDrawView */ |
| | 442 | else { |
| | 443 | - short qdbpp = 0; |
| | 444 | + CGColorSpaceRef cgColorspace; |
| | 445 | |
| | 446 | /* Only recreate the view if it doesn't already exist */ |
| | 447 | if (window_view == nil) { |
| | 448 | |
| | 449 | - window_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ]; |
| | 450 | + window_view = [ [ NSView alloc ] initWithFrame:contentRect ]; |
| | 451 | [ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ]; |
| | 452 | [ [ qz_window contentView ] addSubview:window_view ]; |
| | 453 | [ window_view release ]; |
| | 454 | [ qz_window makeKeyAndOrderFront:nil ]; |
| | 455 | } |
| | 456 | |
| | 457 | - LockPortBits ( [ window_view qdPort ] ); |
| | 458 | - current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) ); |
| | 459 | - current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) ); |
| | 460 | - qdbpp = GetPixDepth ( GetPortPixMap ( [ window_view qdPort ] ) ); |
| | 461 | - UnlockPortBits ( [ window_view qdPort ] ); |
| | 462 | - |
| | 463 | - /* QuickDraw may give a 16-bit shadow surface on 8-bit displays! */ |
| | 464 | - *bpp = qdbpp; |
| | 465 | - |
| | 466 | + cgColorspace = CGColorSpaceCreateDeviceRGB(); |
| | 467 | + current->pitch = 4 * current->w; |
| | 468 | + current->pixels = SDL_malloc (current->h * current->pitch); |
| | 469 | + |
| | 470 | + cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h, |
| | 471 | + 8, current->pitch, cgColorspace, |
| | 472 | + kCGImageAlphaNoneSkipFirst); |
| | 473 | + CGColorSpaceRelease (cgColorspace); |
| | 474 | + |
| | 475 | current->flags |= SDL_SWSURFACE; |
| | 476 | - current->flags |= SDL_PREALLOC; |
| | 477 | current->flags |= SDL_ASYNCBLIT; |
| | 478 | + current->hwdata = (void *) cg_context; |
| | 479 | |
| | 480 | - /* |
| | 481 | - current->pixels now points to the window's pixels |
| | 482 | - We want it to point to the *view's* pixels |
| | 483 | - */ |
| | 484 | - { |
| | 485 | - int vOffset = [ qz_window frame ].size.height - |
| | 486 | - [ window_view frame ].size.height - [ window_view frame ].origin.y; |
| | 487 | - |
| | 488 | - int hOffset = [ window_view frame ].origin.x; |
| | 489 | - |
| | 490 | - current->pixels = (Uint8 *)current->pixels + (vOffset * current->pitch) + hOffset * (qdbpp/8); |
| | 491 | - } |
| | 492 | this->UpdateRects = QZ_UpdateRects; |
| | 493 | - this->LockHWSurface = QZ_LockWindow; |
| | 494 | - this->UnlockHWSurface = QZ_UnlockWindow; |
| | 495 | + this->LockHWSurface = QZ_LockHWSurface; |
| | 496 | + this->UnlockHWSurface = QZ_UnlockHWSurface; |
| | 497 | } |
| | 498 | |
| | 499 | /* Save flags to ensure correct teardown */ |
| | 500 | @@ -877,8 +877,8 @@ |
| | 501 | } |
| | 502 | /* Setup windowed video */ |
| | 503 | else { |
| | 504 | - /* Force bpp to the device's bpp */ |
| | 505 | - bpp = device_bpp; |
| | 506 | + /* Force bpp to 32 */ |
| | 507 | + bpp = 32; |
| | 508 | current = QZ_SetVideoWindowed (this, current, width, height, &bpp, flags); |
| | 509 | if (current == NULL) |
| | 510 | return NULL; |
| | 511 | @@ -903,9 +903,15 @@ |
| | 512 | return NULL; |
| | 513 | case 32: /* (8)-8-8-8 ARGB */ |
| | 514 | amask = 0x00000000; |
| | 515 | +#ifdef __LITTLE_ENDIAN__ |
| | 516 | + rmask = 0x0000FF00; |
| | 517 | + gmask = 0x00FF0000; |
| | 518 | + bmask = 0xFF000000; |
| | 519 | +#else |
| | 520 | rmask = 0x00FF0000; |
| | 521 | gmask = 0x0000FF00; |
| | 522 | bmask = 0x000000FF; |
| | 523 | +#endif |
| | 524 | break; |
| | 525 | } |
| | 526 | |
| | 527 | @@ -1062,6 +1068,9 @@ |
| | 528 | /* On error, skip VBL delay */ |
| | 529 | ERROR: |
| | 530 | |
| | 531 | + /* TODO: use CGContextDrawImage here too! Create two CGContextRefs the same way we |
| | 532 | + create two buffers, replace current_buffer with current_context and set it |
| | 533 | + appropriately in QZ_FlipDoubleBuffer. */ |
| | 534 | while ( h-- ) { |
| | 535 | |
| | 536 | SDL_memcpy (dst, src, len); |
| | 537 | @@ -1105,254 +1114,7 @@ |
| | 538 | #pragma unused(this,num_rects,rects) |
| | 539 | } |
| | 540 | |
| | 541 | -/* |
| | 542 | - The obscured code is based on work by Matt Slot fprefect@ambrosiasw.com, |
| | 543 | - who supplied sample code for Carbon. |
| | 544 | -*/ |
| | 545 | |
| | 546 | -/*#define TEST_OBSCURED 1*/ |
| | 547 | - |
| | 548 | -#if TEST_OBSCURED |
| | 549 | -#include "CGS.h" |
| | 550 | -#endif |
| | 551 | - |
| | 552 | -static int QZ_IsWindowObscured (NSWindow *window) { |
| | 553 | - |
| | 554 | - |
| | 555 | -#if TEST_OBSCURED |
| | 556 | - |
| | 557 | - /* |
| | 558 | - In order to determine if a direct copy to the screen is possible, |
| | 559 | - we must figure out if there are any windows covering ours (including shadows). |
| | 560 | - This can be done by querying the window server about the on screen |
| | 561 | - windows for their screen rectangle and window level. |
| | 562 | - The procedure used below is puts accuracy before speed; however, it aims to call |
| | 563 | - the window server the fewest number of times possible to keep things reasonable. |
| | 564 | - In my testing on a 300mhz G3, this routine typically takes < 2 ms. -DW |
| | 565 | - |
| | 566 | - Notes: |
| | 567 | - -Calls into the Window Server involve IPC which is slow. |
| | 568 | - -Getting a rectangle seems slower than getting the window level |
| | 569 | - -The window list we get back is in sorted order, top to bottom |
| | 570 | - -On average, I suspect, most windows above ours are dock icon windows (hence optimization) |
| | 571 | - -Some windows above ours are always there, and cannot move or obscure us (menu bar) |
| | 572 | - |
| | 573 | - Bugs: |
| | 574 | - -no way (yet) to deactivate direct drawing when a window is dragged, |
| | 575 | - or suddenly obscured, so drawing continues and can produce garbage |
| | 576 | - We need some kind of locking mechanism on window movement to prevent this |
| | 577 | - |
| | 578 | - -deactivated normal windows use activated normal |
| | 579 | - window shadows (slight inaccuraccy) |
| | 580 | - */ |
| | 581 | - |
| | 582 | - /* Cache the connection to the window server */ |
| | 583 | - static CGSConnectionID cgsConnection = (CGSConnectionID) -1; |
| | 584 | - |
| | 585 | - /* Cache the dock icon windows */ |
| | 586 | - static CGSWindowID dockIcons[kMaxWindows]; |
| | 587 | - static int numCachedDockIcons = 0; |
| | 588 | - |
| | 589 | - CGSWindowID windows[kMaxWindows]; |
| | 590 | - CGSWindowCount i, count; |
| | 591 | - CGSWindowLevel winLevel; |
| | 592 | - CGSRect winRect; |
| | 593 | - |
| | 594 | - CGSRect contentRect; |
| | 595 | - int windowNumber; |
| | 596 | - int firstDockIcon; |
| | 597 | - int dockIconCacheMiss; |
| | 598 | - int windowContentOffset; |
| | 599 | - |
| | 600 | - int obscured = SDL_TRUE; |
| | 601 | - |
| | 602 | - if ( [ window isVisible ] ) { |
| | 603 | - |
| | 604 | - /* |
| | 605 | - walk the window list looking for windows over top of |
| | 606 | - (or casting a shadow on) ours |
| | 607 | - */ |
| | 608 | - |
| | 609 | - /* |
| | 610 | - Get a connection to the window server |
| | 611 | - Should probably be moved out into SetVideoMode() or InitVideo() |
| | 612 | - */ |
| | 613 | - if (cgsConnection == (CGSConnectionID) -1) { |
| | 614 | - cgsConnection = (CGSConnectionID) 0; |
| | 615 | - cgsConnection = _CGSDefaultConnection (); |
| | 616 | - } |
| | 617 | - |
| | 618 | - if (cgsConnection) { |
| | 619 | - |
| | 620 | - if ( ! [ window styleMask ] & NSBorderlessWindowMask ) |
| | 621 | - windowContentOffset = 22; |
| | 622 | - else |
| | 623 | - windowContentOffset = 0; |
| | 624 | - |
| | 625 | - windowNumber = [ window windowNumber ]; |
| | 626 | - |
| | 627 | - /* The window list is sorted according to order on the screen */ |
| | 628 | - count = 0; |
| | 629 | - CGSGetOnScreenWindowList (cgsConnection, 0, kMaxWindows, windows, &count); |
| | 630 | - CGSGetScreenRectForWindow (cgsConnection, windowNumber, &contentRect); |
| | 631 | - |
| | 632 | - /* adjust rect for window title bar (if present) */ |
| | 633 | - contentRect.origin.y += windowContentOffset; |
| | 634 | - contentRect.size.height -= windowContentOffset; |
| | 635 | - |
| | 636 | - firstDockIcon = -1; |
| | 637 | - dockIconCacheMiss = SDL_FALSE; |
| | 638 | - |
| | 639 | - /* |
| | 640 | - The first window is always an empty window with level kCGSWindowLevelTop |
| | 641 | - so start at index 1 |
| | 642 | - */ |
| | 643 | - for (i = 1; i < count; i++) { |
| | 644 | - |
| | 645 | - /* If we reach our window in the list, it cannot be obscured */ |
| | 646 | - if (windows[i] == windowNumber) { |
| | 647 | - |
| | 648 | - obscured = SDL_FALSE; |
| | 649 | - break; |
| | 650 | - } |
| | 651 | - else { |
| | 652 | - |
| | 653 | - float shadowSide; |
| | 654 | - float shadowTop; |
| | 655 | - float shadowBottom; |
| | 656 | - |
| | 657 | - CGSGetWindowLevel (cgsConnection, windows[i], &winLevel); |
| | 658 | - |
| | 659 | - if (winLevel == kCGSWindowLevelDockIcon) { |
| | 660 | - |
| | 661 | - int j; |
| | 662 | - |
| | 663 | - if (firstDockIcon < 0) { |
| | 664 | - |
| | 665 | - firstDockIcon = i; |
| | 666 | - |
| | 667 | - if (numCachedDockIcons > 0) { |
| | 668 | - |
| | 669 | - for (j = 0; j < numCachedDockIcons; j++) { |
| | 670 | - |
| | 671 | - if (windows[i] == dockIcons[j]) |
| | 672 | - i++; |
| | 673 | - else |
| | 674 | - break; |
| | 675 | - } |
| | 676 | - |
| | 677 | - if (j != 0) { |
| | 678 | - |
| | 679 | - i--; |
| | 680 | - |
| | 681 | - if (j < numCachedDockIcons) { |
| | 682 | - |
| | 683 | - dockIconCacheMiss = SDL_TRUE; |
| | 684 | - } |
| | 685 | - } |
| | 686 | - |
| | 687 | - } |
| | 688 | - } |
| | 689 | - |
| | 690 | - continue; |
| | 691 | - } |
| | 692 | - else if (winLevel == kCGSWindowLevelMenuIgnore |
| | 693 | - /* winLevel == kCGSWindowLevelTop */) { |
| | 694 | - |
| | 695 | - continue; /* cannot obscure window */ |
| | 696 | - } |
| | 697 | - else if (winLevel == kCGSWindowLevelDockMenu || |
| | 698 | - winLevel == kCGSWindowLevelMenu) { |
| | 699 | - |
| | 700 | - shadowSide = 18; |
| | 701 | - shadowTop = 4; |
| | 702 | - shadowBottom = 22; |
| | 703 | - } |
| | 704 | - else if (winLevel == kCGSWindowLevelUtility) { |
| | 705 | - |
| | 706 | - shadowSide = 8; |
| | 707 | - shadowTop = 4; |
| | 708 | - shadowBottom = 12; |
| | 709 | - } |
| | 710 | - else if (winLevel == kCGSWindowLevelNormal) { |
| | 711 | - |
| | 712 | - /* |
| | 713 | - These numbers are for foreground windows, |
| | 714 | - they are too big (but will work) for background windows |
| | 715 | - */ |
| | 716 | - shadowSide = 20; |
| | 717 | - shadowTop = 10; |
| | 718 | - shadowBottom = 24; |
| | 719 | - } |
| | 720 | - else if (winLevel == kCGSWindowLevelDock) { |
| | 721 | - |
| | 722 | - /* Create dock icon cache */ |
| | 723 | - if (numCachedDockIcons != (i-firstDockIcon) || |
| | 724 | - dockIconCacheMiss) { |
| | 725 | - |
| | 726 | - numCachedDockIcons = i - firstDockIcon; |
| | 727 | - SDL_memcpy (dockIcons, &(windows[firstDockIcon]), |
| | 728 | - numCachedDockIcons * sizeof(*windows)); |
| | 729 | - } |
| | 730 | - |
| | 731 | - /* no shadow */ |
| | 732 | - shadowSide = 0; |
| | 733 | - shadowTop = 0; |
| | 734 | - shadowBottom = 0; |
| | 735 | - } |
| | 736 | - else { |
| | 737 | - |
| | 738 | - /* |
| | 739 | - kCGSWindowLevelDockLabel, |
| | 740 | - kCGSWindowLevelDock, |
| | 741 | - kOther??? |
| | 742 | - */ |
| | 743 | - |
| | 744 | - /* no shadow */ |
| | 745 | - shadowSide = 0; |
| | 746 | - shadowTop = 0; |
| | 747 | - shadowBottom = 0; |
| | 748 | - } |
| | 749 | - |
| | 750 | - CGSGetScreenRectForWindow (cgsConnection, windows[i], &winRect); |
| | 751 | - |
| | 752 | - winRect.origin.x -= shadowSide; |
| | 753 | - winRect.origin.y -= shadowTop; |
| | 754 | - winRect.size.width += shadowSide; |
| | 755 | - winRect.size.height += shadowBottom; |
| | 756 | - |
| | 757 | - if (NSIntersectsRect (contentRect, winRect)) { |
| | 758 | - |
| | 759 | - obscured = SDL_TRUE; |
| | 760 | - break; |
| | 761 | - } |
| | 762 | - |
| | 763 | - } /* window was not our window */ |
| | 764 | - |
| | 765 | - } /* iterate over windows */ |
| | 766 | - |
| | 767 | - } /* get cgsConnection */ |
| | 768 | - |
| | 769 | - } /* window is visible */ |
| | 770 | - |
| | 771 | - return obscured; |
| | 772 | -#else |
| | 773 | - return SDL_TRUE; |
| | 774 | -#endif |
| | 775 | -} |
| | 776 | - |
| | 777 | - |
| | 778 | -/* Locking functions for the software window buffer */ |
| | 779 | -static int QZ_LockWindow (_THIS, SDL_Surface *surface) { |
| | 780 | - |
| | 781 | - return LockPortBits ( [ window_view qdPort ] ); |
| | 782 | -} |
| | 783 | - |
| | 784 | -static void QZ_UnlockWindow (_THIS, SDL_Surface *surface) { |
| | 785 | - |
| | 786 | - UnlockPortBits ( [ window_view qdPort ] ); |
| | 787 | -} |
| | 788 | - |
| | 789 | /* Resize icon, BMP format */ |
| | 790 | static const unsigned char QZ_ResizeIcon[] = { |
| | 791 | 0x42,0x4d,0x31,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x36,0x00,0x00,0x00,0x28,0x00, |
| | 792 | @@ -1393,41 +1155,34 @@ |
| | 793 | 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0b |
| | 794 | }; |
| | 795 | |
| | 796 | -static void QZ_DrawResizeIcon (_THIS, RgnHandle dirtyRegion) { |
| | 797 | +static void QZ_DrawResizeIcon (_THIS) { |
| | 798 | |
| | 799 | /* Check if we should draw the resize icon */ |
| | 800 | if (SDL_VideoSurface->flags & SDL_RESIZABLE) { |
| | 801 | |
| | 802 | - Rect icon; |
| | 803 | - SetRect (&icon, SDL_VideoSurface->w - 13, SDL_VideoSurface->h - 13, |
| | 804 | - SDL_VideoSurface->w, SDL_VideoSurface->h); |
| | 805 | - |
| | 806 | - if (RectInRgn (&icon, dirtyRegion)) { |
| | 807 | + SDL_Rect icon_rect; |
| | 808 | |
| | 809 | - SDL_Rect icon_rect; |
| | 810 | + /* Create the icon image */ |
| | 811 | + if (resize_icon == NULL) { |
| | 812 | + |
| | 813 | + SDL_RWops *rw; |
| | 814 | + SDL_Surface *tmp; |
| | 815 | |
| | 816 | - /* Create the icon image */ |
| | 817 | - if (resize_icon == NULL) { |
| | 818 | + rw = SDL_RWFromConstMem (QZ_ResizeIcon, sizeof(QZ_ResizeIcon)); |
| | 819 | + tmp = SDL_LoadBMP_RW (rw, SDL_TRUE); |
| | 820 | + |
| | 821 | + resize_icon = SDL_ConvertSurface (tmp, SDL_VideoSurface->format, SDL_SRCCOLORKEY); |
| | 822 | + SDL_SetColorKey (resize_icon, SDL_SRCCOLORKEY, 0xFFFFFF); |
| | 823 | |
| | 824 | - SDL_RWops *rw; |
| | 825 | - SDL_Surface *tmp; |
| | 826 | - |
| | 827 | - rw = SDL_RWFromConstMem (QZ_ResizeIcon, sizeof(QZ_ResizeIcon)); |
| | 828 | - tmp = SDL_LoadBMP_RW (rw, SDL_TRUE); |
| | 829 | - |
| | 830 | - resize_icon = SDL_ConvertSurface (tmp, SDL_VideoSurface->format, SDL_SRCCOLORKEY); |
| | 831 | - SDL_SetColorKey (resize_icon, SDL_SRCCOLORKEY, 0xFFFFFF); |
| | 832 | - |
| | 833 | - SDL_FreeSurface (tmp); |
| | 834 | - } |
| | 835 | + SDL_FreeSurface (tmp); |
| | 836 | + } |
| | 837 | |
| | 838 | - icon_rect.x = SDL_VideoSurface->w - 13; |
| | 839 | - icon_rect.y = SDL_VideoSurface->h - 13; |
| | 840 | - icon_rect.w = 13; |
| | 841 | - icon_rect.h = 13; |
| | 842 | + icon_rect.x = SDL_VideoSurface->w - 13; |
| | 843 | + icon_rect.y = SDL_VideoSurface->h - 13; |
| | 844 | + icon_rect.w = 13; |
| | 845 | + icon_rect.h = 13; |
| | 846 | |
| | 847 | - SDL_BlitSurface (resize_icon, NULL, SDL_VideoSurface, &icon_rect); |
| | 848 | - } |
| | 849 | + SDL_BlitSurface (resize_icon, NULL, SDL_VideoSurface, &icon_rect); |
| | 850 | } |
| | 851 | } |
| | 852 | |
| | 853 | @@ -1441,75 +1196,19 @@ |
| | 854 | /* Do nothing if miniaturized */ |
| | 855 | } |
| | 856 | |
| | 857 | - else if ( ! QZ_IsWindowObscured (qz_window) ) { |
| | 858 | - |
| | 859 | - /* Use direct copy to flush contents to the display */ |
| | 860 | - CGrafPtr savePort; |
| | 861 | - CGrafPtr dstPort, srcPort; |
| | 862 | - const BitMap *dstBits, *srcBits; |
| | 863 | - Rect dstRect, srcRect; |
| | 864 | - Point offset; |
| | 865 | - int i; |
| | 866 | - |
| | 867 | - GetPort (&savePort); |
| | 868 | - |
| | 869 | - dstPort = CreateNewPortForCGDisplayID ((UInt32)display_id); |
| | 870 | - srcPort = [ window_view qdPort ]; |
| | 871 | - |
| | 872 | - offset.h = 0; |
| | 873 | - offset.v = 0; |
| | 874 | - SetPort (srcPort); |
| | 875 | - LocalToGlobal (&offset); |
| | 876 | - |
| | 877 | - SetPort (dstPort); |
| | 878 | - |
| | 879 | - LockPortBits (dstPort); |
| | 880 | - LockPortBits (srcPort); |
| | 881 | - |
| | 882 | - dstBits = GetPortBitMapForCopyBits (dstPort); |
| | 883 | - srcBits = GetPortBitMapForCopyBits (srcPort); |
| | 884 | - |
| | 885 | - for (i = 0; i < numRects; i++) { |
| | 886 | - |
| | 887 | - SetRect (&srcRect, rects[i].x, rects[i].y, |
| | 888 | - rects[i].x + rects[i].w, |
| | 889 | - rects[i].y + rects[i].h); |
| | 890 | - |
| | 891 | - SetRect (&dstRect, |
| | 892 | - rects[i].x + offset.h, |
| | 893 | - rects[i].y + offset.v, |
| | 894 | - rects[i].x + rects[i].w + offset.h, |
| | 895 | - rects[i].y + rects[i].h + offset.v); |
| | 896 | - |
| | 897 | - CopyBits (srcBits, dstBits, |
| | 898 | - &srcRect, &dstRect, srcCopy, NULL); |
| | 899 | - |
| | 900 | - } |
| | 901 | - |
| | 902 | - SetPort (savePort); |
| | 903 | - } |
| | 904 | else { |
| | 905 | - /* Use QDFlushPortBuffer() to flush content to display */ |
| | 906 | - int i; |
| | 907 | - RgnHandle dirty = NewRgn (); |
| | 908 | - RgnHandle temp = NewRgn (); |
| | 909 | - |
| | 910 | - SetEmptyRgn (dirty); |
| | 911 | - |
| | 912 | - /* Build the region of dirty rectangles */ |
| | 913 | - for (i = 0; i < numRects; i++) { |
| | 914 | - |
| | 915 | - MacSetRectRgn (temp, rects[i].x, rects[i].y, |
| | 916 | - rects[i].x + rects[i].w, rects[i].y + rects[i].h); |
| | 917 | - MacUnionRgn (dirty, temp, dirty); |
| | 918 | - } |
| | 919 | - |
| | 920 | - QZ_DrawResizeIcon (this, dirty); |
| | 921 | + CGContextRef cgc = (CGContextRef) |
| | 922 | + [[NSGraphicsContext graphicsContextWithWindow: qz_window] |
| | 923 | + graphicsPort]; |
| | 924 | + QZ_DrawResizeIcon (this); |
| | 925 | + CGContextFlush (cg_context); |
| | 926 | + CGImageRef image = CGBitmapContextCreateImage (cg_context); |
| | 927 | + CGRect rectangle = CGRectMake (0,0,[window_view frame].size.width,[window_view frame].size.height); |
| | 928 | |
| | 929 | - /* Flush the dirty region */ |
| | 930 | - QDFlushPortBuffer ( [ window_view qdPort ], dirty ); |
| | 931 | - DisposeRgn (dirty); |
| | 932 | - DisposeRgn (temp); |
| | 933 | + CGContextDrawImage (cgc, rectangle, image); |
| | 934 | + CGImageRelease(image); |
| | 935 | + CGContextFlush (cgc); |
| | 936 | + CGContextRelease (cgc); |
| | 937 | } |
| | 938 | } |
| | 939 | |
| | 940 | Index: src/video/quartz/SDL_QuartzWindow.m |
| | 941 | =================================================================== |
| | 942 | --- src/video/quartz/SDL_QuartzWindow.m (revision 4718) |
| | 943 | +++ src/video/quartz/SDL_QuartzWindow.m (working copy) |
| | 944 | @@ -125,31 +125,6 @@ |
| | 945 | newViewFrame = [ window_view frame ]; |
| | 946 | |
| | 947 | SDL_PrivateResize (newViewFrame.size.width, newViewFrame.size.height); |
| | 948 | - |
| | 949 | - /* If not OpenGL, we have to update the pixels and pitch */ |
| | 950 | - if ( ! ( SDL_VideoSurface->flags & SDL_OPENGL ) ) { |
| | 951 | - |
| | 952 | - CGrafPtr thePort = [ window_view qdPort ]; |
| | 953 | - LockPortBits ( thePort ); |
| | 954 | - |
| | 955 | - SDL_VideoSurface->pixels = GetPixBaseAddr ( GetPortPixMap ( thePort ) ); |
| | 956 | - SDL_VideoSurface->pitch = GetPixRowBytes ( GetPortPixMap ( thePort ) ); |
| | 957 | - |
| | 958 | - /* |
| | 959 | - SDL_VideoSurface->pixels now points to the window's pixels |
| | 960 | - We want it to point to the *view's* pixels |
| | 961 | - */ |
| | 962 | - { |
| | 963 | - int vOffset = [ qz_window frame ].size.height - |
| | 964 | - newViewFrame.size.height - newViewFrame.origin.y; |
| | 965 | - |
| | 966 | - int hOffset = newViewFrame.origin.x; |
| | 967 | - |
| | 968 | - SDL_VideoSurface->pixels = (Uint8 *)SDL_VideoSurface->pixels + (vOffset * SDL_VideoSurface->pitch) + hOffset * (device_bpp/8); |
| | 969 | - } |
| | 970 | - |
| | 971 | - UnlockPortBits ( thePort ); |
| | 972 | - } |
| | 973 | } |
| | 974 | } |
| | 975 | |
| | 976 | @@ -183,7 +158,7 @@ |
| | 977 | SDL_PrivateAppActive (1, SDL_APPACTIVE); |
| | 978 | } |
| | 979 | |
| | 980 | -- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag |
| | 981 | +- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag |
| | 982 | { |
| | 983 | /* Make our window subclass receive these application notifications */ |
| | 984 | [ [ NSNotificationCenter defaultCenter ] addObserver:self |
| | 985 | Index: configure.in |
| | 986 | =================================================================== |
| | 987 | --- configure.in (revision 4718) |
| | 988 | +++ configure.in (working copy) |
| | 989 | @@ -2697,7 +2697,8 @@ |
| | 990 | fi |
| | 991 | if test x$enable_video_carbon = xyes -o x$enable_video_cocoa = xyes; then |
| | 992 | # The Cocoa backend still needs Carbon, and the YUV code QuickTime |
| | 993 | - EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuickTime -Wl,-framework,ApplicationServices" |
| | 994 | + dnl EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuickTime -Wl,-framework,ApplicationServices" |
| | 995 | + EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ApplicationServices" |
| | 996 | EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon" |
| | 997 | fi |
| | 998 | # If either the audio or CD driver is used, add the AudioUnit framework |