Ticket #23683 (closed defect: fixed)
wine, wine-devel, wine-crossover-games: add libpng dependency
| Reported by: | bruno.didot@… | Owned by: | ryandesign@… |
|---|---|---|---|
| Priority: | Normal | Milestone: | |
| Component: | ports | Version: | 1.8.2 |
| Keywords: | Cc: | jwa@…, jeremyhu@… | |
| Port: | wine, wine-devel, wine-crossover-games |
Description
wine-devel: When libpng is installed wine-devel configures itself to support png in applications. So libpng should be by default a dependency of wine, or add --without-png (which I think is closer to a regression than an enhancement) to configure args.
Note, not tested, but might create a bug when libpng is only present in 64bits architecture, and wine compiles in 32b arch.
Change History
comment:1 Changed 3 years ago by macsforever2000@…
- Owner changed from macports-tickets@… to ryandesign@…
- Cc jwa@… added
- Type changed from request to enhancement
- Keywords wine-devel libpng removed
comment:2 Changed 3 years ago by ryandesign@…
- Cc jeremyhu@… added
- Status changed from new to assigned
- Type changed from enhancement to defect
- Port changed from wine-devel to wine, wine-devel, wine-crossover-games
- Summary changed from Add libpng to wine-devel dependencies to wine, wine-devel, wine-crossover-games: add libpng dependency
Confirmed, the configure script does look for and find libpng, but there is no direct or indirect dependency on it.
I will have to revbump all libpng dependents anyway when I upgrade libpng to 1.4.0 so I can add the libpng dependency to the wine ports then.
comment:3 in reply to: ↑ description Changed 3 years ago by ryandesign@…
Replying to bruno.didot@…:
Note, not tested, but might create a bug when libpng is only present in 64bits architecture, and wine compiles in 32b arch.
Of course; that's what the archcheck portgroup is there for.

