Ticket #5896 (closed defect: wontfix)
UPDATE: Coin-2.4.4 enable 3DS import
| Reported by: | cssdev@… | Owned by: | cssdev@… |
|---|---|---|---|
| Priority: | Normal | Milestone: | |
| Component: | ports | Version: | 1.0 |
| Keywords: | Cc: | darwinports-bugs@… | |
| Port: |
Description
This patch activates Coin's preliminary 3DS import capabilities. Since 3DS files are quite common, the ability to import them into a Coin scene graph is a useful addition to its default capabilities when installed using DarwinPorts. The patch simply toggles the appropriate configure option. Coin implements 3DS import using separate classes that do not affect the behavior of the rest of the library.
Attachments
Change History
Changed 7 years ago by cssdev@…
- Attachment patch-Portfile.diff added
comment:1 Changed 7 years ago by mww@…
btw. is there any need for the 'manpage' variant? doxygen is needed to build anyway, so why not remove the manpage variant?
comment:2 Changed 7 years ago by cssdev@…
Probably not anymore. I originally switched between the inventor and Coin ports as needed. It's probably safe to go ahead and install the manpages since, as your say, doxygen is required anyway. I thought it was possible to install without doxygen, and the variant was originally in place to avoid the dependency (which leads to teTeX and a whole host of other stuff.) I'll find a clean system and see if I can configure a quicker install without doxygen, as it would be convenient to install the port without always having to pull in everything that comes with doxygen.
comment:3 Changed 7 years ago by cssdev@…
- Status changed from new to closed
- Resolution set to wontfix
There turn out to be several problems with this feature's actual implementation. (See link to source file's CVS below. The ToDo list is long.) It might be more trouble than it's worth, so I recommend forgetting it. :)
http://www.coin3d.org/source/viewcvs/src/3ds/3dsLoader.cpp?rev=1.8&view=markup


Portfile patch to enable 3DS import