source: trunk/dports/games/awemud/Portfile @ 20295

Last change on this file since 20295 was 20295, checked in by blair@…, 13 years ago

Set the svn:keywords property to 'Id' for all Portfile's. This
re-enables the Id keyword substitution that was present in the CVS

See this thread for more information:

  • Property svn:eol-style set to native
  • Property svn:keywords set to Id
File size: 645 bytes
1# $Id: Portfile 20295 2006-11-01 18:22:31Z $
3PortSystem 1.0
4name             awemud
5version          0.22
6categories       games
8description      MUD (Multi-User Dungeon) game server
9long_description \
10        AweMUD NG is a MUD (Multi-User Dungeon) game server. \
11        Players connect to the server using telnet, or a MUD \
12        client application, to play in a fantasy world with \
13        other players.
15platforms        darwin
16master_sites     sourceforge
17checksums        md5 3721d2b657ca8bc74fd4284c3d13a3b5
18depends_build    port:pkgconfig
19depends_lib      port:boehmgc port:scriptix
20configure.args   --with-gc=${prefix}
Note: See TracBrowser for help on using the repository browser.