# $Id: Portfile 50984 2009-05-14 21:08:43Z and.damore@macports.org $ PortSystem 1.0 name mednafen version 0.8.1 revision 1 platforms darwin categories emulators games maintainers freebsd.org:adamw description Super-fast and super-compatible emulator for many video game systems long_description Medfafen is a portable (utilizing OpenGL and SDL) \ argument-driven multi-system emulator with many \ advanced features. The Atari Lynx, GameBoy, GameBoy \ Colour, GameBoy Advance, NES, PC Engine (TurboGrafx 16) \ and SuperGrafx are emulated. Mednafen has the ability \ to remap hotkey functions and virtual system inputs \ to a keyboard, a joystick, or both simultaneously. \ Save states are supported, as is real-time game \ rewinding. homepage http://mednafen.sourceforge.net/ master_sites sourceforge use_bzip2 yes checksums md5 71067abd527d1e57f7124e31301a7201 depends_lib port:libsdl \ port:libsdl_net \ port:libsndfile \ port:libcdio \ port:zlib # Just an FYI: even though it takes a billion years to compile # src/gba/arm.cpp, it *does* finish eventually. patchfiles patch-src_selblur.cpp worksrcdir ${name} post-destroot { xinstall -m 755 -d ${destroot}${prefix}/share/doc/${name} xinstall -m 755 ${worksrcpath}/README ${destroot}${prefix}/share/doc/${name} xinstall -m 755 ${worksrcpath}/ChangeLog ${destroot}${prefix}/share/doc/${name} eval xinstall [glob ${worksrcpath}/Documentation/*] ${destroot}${prefix}/share/doc/${name} } post-activate { ui_msg "\n Mednafen works by executing the ROM file of a game console you'd like to emulate. Note that no ROM files are included with Mednafen, so first you must obtain the game console ROM file of your choice, by legal means of course. Supported ROM file formats are listed in section 'File Formats/Expansion Hardware' in the Mednafen documenation at ${prefix}/share/doc/${name}. Once you've obtained a supported type of game console ROM file, start the Mednafen command-line executable and use the ROM filename (including path) as an argument. See the documentation for more options. \n" }