Opened 12 years ago

Closed 12 years ago

Last modified 11 years ago

#33469 closed defect (worksforme)

llvm-3.0 @3.0_2: Build hangs

Reported by: larryv (Lawrence Velázquez) Owned by: macports-tickets@…
Priority: Normal Milestone:
Component: ports Version: 2.0.4
Keywords: Cc: jeremyhu (Jeremy Huddleston Sequoia)
Port: llvm-3.0

Description

While trying to build llvm-3.0, one clang process seems to get stuck and start using up gigabytes of RAM. I say "stuck" because the build did not finish after an hour (at which point I killed it).

In contrast, the build was well-behaved and finished in 30 minutes when I used configure.compiler=macports-llvm-gcc-4.2. (I can't try configure.compiler=llvm-gcc-4.2, since Xcode 4.3 lacks it.)

OS X 10.7.3 (11D50b), Xcode 4.3 (4E109), MacPorts 2.0.4.

Change History (4)

comment:1 Changed 12 years ago by jeremyhu (Jeremy Huddleston Sequoia)

Resolution: worksforme
Status: newclosed

No log attached. Closing assuming it's taking a long time with ARMDisassembler.cpp ... that's a known issue. You just need to be more patient.

comment:3 Changed 11 years ago by andre.david@…

I just hit this brickwall: ARMDisassembler gobbles up 4 GB of memory while compiling. I'm running OS X 10.8 on 8 GB of RAM and the first time I went through this, it brought the system down (menu bar crashed, dock crashed, etc).

Is there no way to add a warning that you should close all applications? It would have saved me one hour of work at least.

comment:4 Changed 11 years ago by jeremyhu (Jeremy Huddleston Sequoia)

You shouldn't have seen crashes. Those crashes are not related to this.

Note: See TracTickets for help on using tickets.