Opened 9 years ago

Closed 9 years ago

Last modified 8 years ago

#35372 closed defect (wontfix)

wxWidgets fails in Mountain Lion

Reported by: seanmmills@… Owned by: jyrkiwahlstedt
Priority: Normal Milestone:
Component: ports Version: 2.1.2
Keywords: mountainlion Cc:
Port: wxWidgets

Description (last modified by ryandesign (Ryan Schmidt))

Error: org.macports.build for port wxWidgets returned: command execution failed
Error: Failed to install wxWidgets

Attachments (1)

main.log (58.9 KB) - added by seanmmills@… 9 years ago.

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Change History (7)

Changed 9 years ago by seanmmills@…

Attachment: main.log added

comment:1 Changed 9 years ago by ryandesign (Ryan Schmidt)

Description: modified (diff)
Keywords: mountainlion added; wxWidgets mountain lion removed
Owner: changed from macports-tickets@… to jwa@…

Yup, sorry. It's up to the developers of wxWidgets to release a new version that's compatible with Lion and Mountain Lion. Try the wxWidgets-devel port for now.

comment:2 Changed 9 years ago by jyrkiwahlstedt

Resolution: wontfix
Status: newclosed

On Lion, wxWidgets builds and runs fine. On Mountain Lion, however, one has to use -devel that builds ok (just checked). If there are problems with wxWidgets-devel on ML, please do another ticket. Currently stable wxWidgets, 2.8.12, depends on Carbon support that has been dropped here.

comment:3 in reply to:  2 Changed 9 years ago by devernay (Frédéric Devernay)

Actually, wxWidgets 2.9 is not 100% compatible with 2.8 (see the wxWidgets doc, http://docs.wxwidgets.org/2.9.4/overview_changes_since28.html ), so it may still be necessary to have wxWidgets 2.8 availablefor some applications.

Carbon support was not dropped from 10.8! only the 10.6 SDK was removed from Xcode 4.4 (it was still there in 4.3), and Carbon applications compiled against the 10.6 SDK still run fine under 10.8.

I managed to compile it on Mountain Lion by getting the 10.6 SDK from my time machine at /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platformDeveloper/SDKs/MacOSX10.6.sdk and then adding the following section in the Portfile (after the "platform darwin 11" section).

It should also be possible to get the 10.6 SDK from the Xcode 3.2.6 distribution (there's a package for that in the dmg). It would be great if macports could have a prt that installs the 10.6 SDK.

Note that several ports seem to use the 10.6 SDK (plus all the ones which require wxWidgets):

fgrep -r MacOSX10.6.sdk /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports
platform darwin 12 {
	pre-configure {
		if {![file exists ${developer_dir}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk]} {
			return -code error "\n********************\n${name} requires Mac OS X 10.6 SDK, please get it from XCode 3.2.6\n********************"
		}
	}
    configure.args-append \
        --with-macosx-version-min=10.6 \
        --with-macosx-sdk=${developer_dir}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.6.sdk
}

comment:4 Changed 9 years ago by jyrkiwahlstedt

Yes, 2.9 and 2.8 are not compatible, but picking an SDK from a previous version of Xcode to the current will never be a supported configuration. It could be tempting, but Carbon support is gone and hacking it in place is a bad idea.

comment:5 Changed 8 years ago by ryandesign (Ryan Schmidt)

Has duplicate #36125.

comment:6 Changed 8 years ago by anddam (Andrea D'Amore)

Has duplicate #36086 too.

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