Ticket #17569 (closed submission: fixed)
glw-7.2 (no longer included within the Mac OS X X11SDK)
| Reported by: | css@… | Owned by: | css@… |
|---|---|---|---|
| Priority: | Normal | Milestone: | |
| Component: | ports | Version: | 1.6.0 |
| Keywords: | Cc: | andrea.damore@… | |
| Port: |
Description
As noted in #17568, Mac OS X Leopard 10.5.2 no longer includes GLw as part of its X11 installation.
glw is part of the Mesa source code, and it's a tiny library. It should be easy enough to extract only the glw sources and build them in a small library. This will be particularly useful for getting the inventor port up and running with the current version of Leopard.
Attachments
Change History
comment:1 Changed 4 years ago by css@…
- Status changed from new to assigned
This is a start ... I still have to resolve some issues with the install not working. For some reason the configure step leaves an incorrect config in place, so the install stages tries to find dynamic libraries *.so. I could just manually install the files, but it would be nice to search for the *.dylib libraries instead.
Although it is only 6 files ...
work/destroot//opt/local/include/GL/GLwDrawA.h work/destroot//opt/local/include/GL/GLwDrawAP.h work/destroot//opt/local/include/GL/GLwMDrawA.h work/destroot//opt/local/include/GL/GLwMDrawAP.h work/destroot//opt/local/lib/libGLw.dylib work/destroot//opt/local/lib/pkgconfig/glw.pc
comment:2 Changed 4 years ago by css@…
There are a few other dylibs, but I patched the configs to make them properly go into destroot.
Changed 4 years ago by css@…
- Attachment Portfile.2 added
correctly place all dylibs into the destroot


builds glw from Mesa3d source