Results (51 - 60 of 60)
- patch-includes_mac_CocoaInputManager.h.diff (Ticket #31974)
- By marin.saric@… — Nov 8, 2011, 9:27:14 AM
- patch-includes_mac_CocoaHelpers.h.diff (Ticket #31974)
- By marin.saric@… — Nov 8, 2011, 9:27:02 AM
- patch-demos_OISConsole.cpp.diff (Ticket #31974)
- By marin.saric@… — Nov 8, 2011, 9:26:54 AM
- Portfile (Ticket #31974)
- The main OIS Portfile
- By marin.saric@… — Nov 8, 2011, 9:26:18 AM
- #31974: submission: A new port: OIS v1.3 + Cocoa 64-bit patches (closed: fixed)
- Hello, I converted OIS (the Object-Oriented Input System) to MacPorts. The vanilla version of OIS v1.3 in sourceforge is near useless in MacOS X -- it cannot compile on 64-bit. A major user of OIS is OGRE, a very big and very popular 3D ...
- By marin.saric@… — Nov 8, 2011, 9:25:32 AM
- ogre.diff (Ticket #30688)
- The patch suggested by mmoll to fix the SDK root
- By marin.saric@… — Nov 4, 2011, 8:15:29 AM
- ogre.diff (Ticket #31889)
- The patch suggested by mmoll to fix the SDK root
- By marin.saric@… — Nov 4, 2011, 8:12:48 AM
- #31889: enhancement: Fixing ogre v1.7.3 build on MacOS X 10.6 (closed: fixed)
- I applied the fix suggested by mmoll in ticket #30688 and ogre built successfuly on my 10.6.8 machine. After adding the SDK root to the Portfile, things build without errors.
- By marin.saric@… — Nov 4, 2011, 8:10:20 AM
- cal3d.diff (Ticket #31887)
- The cal3d Portfile patch
- By marin.saric@… — Nov 4, 2011, 5:06:39 AM
- #31887: update: cal3d: update to 0.11.0 (closed: fixed)
- Hello, I am updating the portfile of cal3d with the new information for version 0.11.0 . The project homepage URL changed and the file extensions also changed (not .tar.bz2 anymore).
- By marin.saric@… — Nov 4, 2011, 5:01:45 AM
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