Changes between Version 3 and Version 4 of BigSurProblems


Ignore:
Timestamp:
Dec 17, 2020, 5:31:46 PM (6 weeks ago)
Author:
jmroot (Joshua Root)
Comment:

note Rosetta 2 arch pitfalls

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  • BigSurProblems

    v3 v4  
    1919Symptoms that your system requires manual installation: console message about missing SDK (`Warning: The macOS 11.x SDK does not appear to be installed. Ports may not build correctly. Warning: You can install it as part of the Xcode Command Line Tools package by running `xcode-select --install'.`) or a message about C compiler being unable to create executables in build logs.
    2020
     21== Rosetta 2 and build_arch ==
     22
     23MacPorts defaults to building for the architecture that it is running as. If you have a universal MacPorts installation on an Apple Silicon Mac, and you run it from a terminal emulator that is not a native arm64 binary, MacPorts will end up being run as x86_64, and will build ports accordingly, which is often unexpected. This can be corrected by explicitly setting `build_arch arm64` in macports.conf, or by using a native terminal emulator.
     24
    2125== Tickets for Broken Ports ==
    2226