Opened 12 years ago

Closed 12 years ago

Last modified 12 years ago

#32179 closed defect (invalid)

libsdl_ttf needs libsdl instead of libsdl-devel

Reported by: Behinder (behinder) Owned by: macports-tickets@…
Priority: Normal Milestone:
Component: ports Version: 2.0.3
Keywords: Cc:
Port:

Description

I cannot build libsdl_ttf because it needs libsdl instead of libsdl-devel. I need libsdl-devel and libsdl_ttf to build GCCG e.g.

Change History (5)

comment:1 Changed 12 years ago by ryandesign (Ryan Carsten Schmidt)

Type: requestdefect

What is "GCCG"? I don't see a port for that.

Why does GCCG need libsdl-devel (the development version of libsdl) -- why isn't libsdl (the stable version of libsdl) sufficient?

comment:2 Changed 12 years ago by ryandesign (Ryan Carsten Schmidt)

FYI, we tried allowing libsdl_ttf to use libsdl-devel (#23496) but that didn't work and we had to undo that (#28164).

comment:3 Changed 12 years ago by Behinder (behinder)

http://gccg.sourceforge.net/ GCCG is gaming software...if you want build it yourself it needs libsdl-devel otherwise there is no headers...:( also even during build sdl shows some rotozoom.c errors but thats the part for another story...

comment:4 Changed 12 years ago by ryandesign (Ryan Carsten Schmidt)

Resolution: invalid
Status: newclosed

You have misunderstood how MacPorts uses -devel ports. Please read #14540. You do not need libsdl-devel. You need libsdl.

comment:5 Changed 12 years ago by Behinder (behinder)

With libdsl installed I cannot build GCCG...so I dont see a point...and on my machine installing libsdl WILL NOT install headers! So maybe I misunderstood something but still i cannot use that software and want avoid installing SDL separately as framwework from binary.

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