Opened 8 years ago

Last modified 8 years ago

#51022 assigned defect

Problem installing lgeneral during building phase.

Reported by: hauxc413@… Owned by: ryandesign (Ryan Carsten Schmidt)
Priority: Normal Milestone:
Component: ports Version: 2.3.4
Keywords: Cc:
Port: lgeneral

Description

I've been trying to install lgeneral recently using macports and during the building phase of the installation I always get an error that says "Error: org.macports.build for port lgeneral returned: command execution failed." I've tried cleaning and reinstalling several times and I've even tried just building lgeneral myself from its source code that I download from SourceForge, but that doesn't work and I'm definitely not computer savvy enough to make it work. I'm running Mac OS X El Capitan version 10.11.4 on a MacBook Pro with a 2.5 GHz Intel Core i5 processor. I'm pretty sure I've installed all of the missing Xcode command line tools by running "xcode-select --install." It seems that the port hasn't been updated by macports for a few years now because the version that macports downloads is something like 1.1.1, while the version available on SourceForge is 1.3.1. Maybe it just isn't compatible with modern Apple computers anymore but I remember installing lgeneral using macports probably in 2007 or 2008, and even then it could sometimes be a little buggy, but I also remember the game being an absolute blast to play so if there's anything I can do, besides installing Ubuntu and compiling and playing it there, I'd greatly appreciate it.

Attachments (1)

main.log (80.1 KB) - added by hauxc413@… 8 years ago.
This is the main log file that macports told me to link to the ticket.

Download all attachments as: .zip

Change History (4)

Changed 8 years ago by hauxc413@…

Attachment: main.log added

This is the main log file that macports told me to link to the ticket.

comment:1 Changed 8 years ago by ryandesign (Ryan Carsten Schmidt)

Yes, there haven't been any substantial changes in the portfile since 2004. We should try updating it to the latest version and cleaning it up.

comment:2 Changed 8 years ago by ryandesign (Ryan Carsten Schmidt)

Cc: ryandesign@… added

I worked on updating the port today. It compiles and runs, but there is a problem with the original pg scenario, which I reported to the developers:

https://sourceforge.net/p/lgames/bugs/75/

The alternate kukgen scenario appears to work however and I might commit the update with that for now since that's better than nothing.

comment:3 Changed 8 years ago by ryandesign (Ryan Carsten Schmidt)

Cc: ryandesign@… removed
Owner: changed from macports-tickets@… to ryandesign@…
Status: newassigned
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